Thursday, November 08, 2007

Steamrolling Games for Windows Live

Games for Windows Live got crushed by Steam Community. Is there any hope left?

Posted by Steven Wong on Wednesday, November 07, 2007

Valve officially went live with Steam Community in September 2007 to connect gamers together, a social network that lets players send instant messages to each other while in-game or setup voice chat sessions. Furthermore, users can create community chat groups, schedule events, show off stats and achievements, or just shop for games from the built-in store. However, and more importantly, Steam Community surpassed Microsoft's Games for Windows (GFW) Live service in almost every way possible. Where did Live, a massively successful service on the Xbox/Xbox 360 console, go wrong on the PC and is there any hope left?

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Jason Kiwaluk

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